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Old 11-29-2009, 05:50 AM   #1 (permalink)
Brikar
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Default 'Star Trek' sequel

I had some ideas on where the next 'Trek' flick with the new cast would go, and whipped up this outline. I might give it a go as a script, but I've got a couple other things I'm chipping away at, so time is limited. It's obviously lacking a lot of detail, it's hard to get a sense of characters from an outline. I would plan on developing the villain much more, and McCoy is barely mentioned in this outline, but he'd obviously be a substantial presence. I'd also like to further the Spock/Uhura romance. The planet needs to be very alien, even though I've vaguely described it as a 'jungle planet filled with alien creatures', but in my head it looks a lot like what we've seen in the trailers for James Cameron's 'Avatar' - a jungle, but a crazy alien jungle filled with lots of cool shit. I would fill out that sequence quite a bit, but, y'know, 'outline.' Heh. This is really just a vague plot overview.

Anyway here's the outline:

“Star Trek (X)II”

CHARACTERS
Captain James T. Kirk
Commander Spock
Dr. Leonard McCoy
Lt. Nyota Uhura
Lt. Montgomery Scott
Lt. Hikaru Sulu
Ensign Pavel Chekov
Yeoman Janice Rand
Lt. Kyle
Klingon Commander Kang
Spock-Prime

OUTLINE
Pre-Credits Teaser:
The Starship Miranda, on a planetary survey mission near the Neutral Zone comes across evidence that the Klingons may be interfering with the development of the indigenous population of a border world. Before their transmission is completed, the Miranda is attacked by a Klingon warship and destroyed.

Act One:
The Starship Enterprise is completing a supply run to the Vulcan colony. Captain Kirk uses the opportunity to visit Spock-Prime, who is living in quiet retirement. Kirk tells Spock-Prime that he's restless, that Starfleet has been keeping the Enterprise on light duty; he suspects it's because despite the adventure of the previous movie, the brass has little confidence in Kirk's abilities as a commander. Kirk asks about his alternate life, wondering how he's supposed to live up to that legend if he's being relegated to jerkwater missions. Spock-Prime tells him that the details of his alternate life are meaningless, and that he must do exactly what the other Kirk did: prove himself worthy of command, and worthy of commanding the Enterprise. He also tells Kirk that he can't keep coming to Spock-Prime looking for information about the alternate timeline or advice on how to live his life. Kirk admits that though he's forming something of a friendship with the younger Spock, he feels more comfortable talking to Spock-Prime.

When Starfleet receives the incomplete transmission from the Miranda, it orders the Enterprise to pick up two new crew-members, Yeoman Rand and Lt. Kyle, who had both served on the Miranda until recently and were familiar with its crew and missions, and investigate. En route, Kirk begins something with Rand, despite McCoy's warnings about 'office romances'.

The Enterprise arrives at the last known location of the Miranda, and finds only debris. Kirk orders the Enterprise to the nearest planet after Uhura detects a faint distress signal that could be from survivors of the Miranda. The planet, Rand and Kyle say, is one that the Miranda had visited previously. Kirk orders the two of them to accompany him, Spock and McCoy on an away mission to locate the survivors. He leaves Sulu in charge aboard the Enterprise.

Act Two:
The planet is a jungle world filled with strange creatures. The life-forms that live there are tribal, but sophisticated enough to have built stone cities and temples like the ancient Mayans. The away team, guided by Uhura on the Enterprise, makes its way through the jungle toward the supposed survivors. Just before they reach them, however, the signal clears up and Uhura determines that they're not human in origin, but Klingons pretending. When she warns Kirk, it's too late and the away team is attacked by natives sporting weapons far beyond their level of advancement. Kirk orders extraction, but a Klingon ship appears and attacks the Enterprise, forcing Sulu to raise the shields.

The away team manages to escape their attackers, taking shelter in the jungle. They sneak around toward the nearest settlement and discover that the Klingons are using the locals to mine dilithium. The conspirators with the Klingons live rich lifestyles, and rule over the others with an iron fist. This lower class is put-upon and hated by the other sect.

The group is ambushed again and this time, taken prisoner. Kirk is brought before the Klingon commander, Kang, and the two discuss the right and wrong of the situation. Kang says the Klingons have done nothing but buy dilithium from the natives, and have no control over how the stuff is mined. Kirk, on the other hand, thinks they're directly responsible, and vows to take them out. Kang counters that doing so would do nothing but destabilize the civilization. And what would he do then, send in Federation occupiers to clean it up? The people would hate them, and fight tooth and claw to get them out, no matter how noble their intentions. And if they were left alone, they'd likely destroy themselves entirely.

But Kirk's unflagging optimism gives him faith in the natives' ability to grow up and govern themselves if given the chance. He basically gives Kang an “eff you”, and manages to insult Kang greatly. In response, Kang kills Yeoman Rand. Just then, Sulu makes a daring rescue attempt, managing to snag Kirk and the others right out of Klingon custody. Back aboard the Enterprise, Kirk orders a retreat, which is costly. The Enterprise is damaged, and suffers some heavy casualties. Chekov and Uhura are both injured. Kirk senses that the crew is losing their faith in him as their commander when everyone looks to Spock instead of him after the ship narrowly escapes the Klingons.
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